Water water everywhere…

Away from the regular posts that I have, this is a simple infographic that came my way. And given its such a neatly presented work I decided to post it here. Of course, I would have loved it if this was a movie in itself (and Meika you must really make this into a small movie, with a sound and all… kids will love it).

I do think infographics are about the wisdom shown with pictures. This one about the oceans is a story in itself.

Caution: Links to a Biiiiig image below… But a definitely very useful and informative one.

Hat Tip: Meika Jensen, Masters Degree.net
Created by: MastersDegree.net

Bloodbath in Genres

From here…

Kano Model

  • threshold (or ‘requirement’),
  • linear (or ‘feature’) and
  • delightful (or ‘delight’)

Ultimately many attributes transition from delight to feature to requirement as customer expectations raise. This is why in games specifically genres often become an arms race between a few key players.

Quite clearly, the model of things has this transition where features in a product change from being a novelty to a must have by the next iteration of the product. Any marketplace, which has a set of players whose features are a differentiating factor – and any factor being a major differentiator will be assimilated inside the products of all the competitors over a period of time. No wonder, the patents are looked as a potential trump card to stop this transition.